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Inevitably a game will come out that is DX12-only, at which point you have to incur those costs if you want to play it.


Sure, and that would suck. There isn't any aspect of force that I can make out. I'm seeing it as 'minimum system requirements will change and I don't want them to.'

We've seen studios release DX11/Vista+ games with fallbacks to work on DX10/XP.




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