Yes, but it's frustrating that it's on the organizer to give everyone both something fun to do and the flexibility to flake. It feels like such thankless work to work so hard and get so little commitment back.
I have a fairly reliable friend group, but sometimes stuff just happens. One game we had someone get sick, and another person's car broke down. That's just life and it happens, but the game was very disrupted. Would be easier to pick activities that are more flexible to the number of people participating.