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Its nice to see an article that challenges the bizzare notion that you have to have a gigantic stack of physical devices to develop a quality android app. This very closely mirrors my experience developing for android except of course for the wild success bit.

I started my first app the day I got my n1 and until this year when i added a transformer prime to cover ics and tablets that's the only device I used save the emulator. In that time I supported every device 2.1 - 4.x including tablets with just the emulator. Fragmentation has just never caused much of a problem for me.

My user base isn't huge (4000ish) so it could be that scaling up would bring the fragmentation issues out of the woodwork. Nice to know that it doesn't at least in this case.



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