> I think if big game studios, rather than dumping their copious amounts of money into single, giant-scope games, dealt it out amongst a variety of smaller teams for smaller-scoped projects, they'd be way better off.
Big publishers tried and did not succeed much. EA, Square Enix, T2 with Private Division and so on.
Big publishers tried and did not succeed much. EA, Square Enix, T2 with Private Division and so on.