I fear this will lead to Trump pushing OpenAI to use AI for air traffic controllers, which is going to result in a lot of deaths. Could AI eventually do the job? Maybe, but it will be a bloody road to get there.
If you mean the current fad for LLMs, then yeah it's absolutely the wrong tools for the job.
But "planning what best goes where when" could very much be algorithmic, yes. AI in the sense that A* path finding, and Kuhn's Hungarian algorithm for optimisation are "AI".
This is less a problem with the subreddit and forums, and more that AAA game devs seems to be very reserved about discussing their industry or keep discussion internal to private channels (possibly for IP reasons). Whenever I see a AAA developer pop up on Reddit they're always vague and mysterious; "I work for an unnamed AAA developer.." You don't see people doing that on HN very often, they usually announce unabashedly they work at a well known company, like Google.
i think a big part of it is that their audience isn't just other gamedevs, it includes gamers
those gamers often have strong emotional attachments to games/characters that very few people have for google sheets
studios get crazy backlash for nerfs and other changes, so i can see not wanting to attach your name and face to that. in the other direction, i wouldn't want a horde of gamers using my words as evidence that my employer is dogshit, unless that was the goal of my message
Yeah it's a bit of both. Last thing gamedevs in industry wants is a bunch of players hounding them over things they 99.9% cant control anyway. That's why any devs that reveal themselves are long gone from an older game, perhaps not even in games anymore.
And yes, the NDAs on a game are bizarrely strict. For B2B stuff like engines and tools, they usually don't care too much what you discuss as long as you don't make a show out of it. For Game studios, you basically cannot say much more other than "I work here" in public unless you're PR.
The IP and that the industry is very big-release centric. Even the engine you are working with is often news, people monitor and report on job listings for this kind of thing. It's obvious and uninteresting that a slightly updated new version of google sheets will release probably like every day, and they will be virtually indistinguishable from the previous ones. If literally anything you say about your work on GTA6 is news for the next N years, you don't post anything. The few non-indie devs I see publically online are usually for live-service companies like riot.
I have seen game devs that are public with what company they work for also get death threats/hatred/etc whenever a game comes out that flops even if they didn't work on it specifically. Gamers can come off as a really political audience with a lot of grift money to be made on culture war stuff so it makes sense if you're an apolitical gamedev to stfu.
Ahh yes, AKA The Devil. From the Bible. Big fan of his work. /s
Yeah, it sucks. Some people can't separate the grunts just working on features from the suits up top who manage a lot of the things they actual hate. Don't shoot the messenger.
I've noticed the same for many industries across the website. There don't seem to be requisite psychological safety for experts to speak up there, unlike with many forums of 00s or even other modern and current public social media.
...and people I work with have gotten mail on their PERSONAL phones, addresses and social media accounts because a, let's say "enthusiastic", fan found out they work on a product they have strong feelings on.
This is to treat acute pain, probably mostly post-op as alternative to opioids. At most you'll probably get a week's worth of pills from your doc post-op, and I would say the cost is worth it if it works better than NSAIDs and it's not addictive.
In the context of post op painkillers, the cost of this pill is a drop in the bucket vs cost of hospitalization. The alternative to inflated drug prices is not having the drugs or, I guess, nationalizing the pharmaceutical companies? I don't think you'll get many takers for that plan tho.
That’s expensive today, yes, but it’s so hella expensive to bring a drug to market at all. I don’t mind a brand new drug costing $30/dose for a short term. That’s way more understandable than insulin or asthma inhalers going up 400%.
> For those who don’t know, a new grad going into any of the BigTech companies can make around $165K straight out of college
Maybe, if new grad is defined as:
- A remarkable programmer on their own time. i.e. Impressive Github profile, side projects, leetcode expert, etc. Just going through Comp Sci isn't going to get you hired at BigTech today.
- Someone with a fantastic network. Better hope you've got friends in high places or family with connections.
Go to salary.com and select any major city in the US and see what a senior software engineer makes.
Anecdotally, I spent my entire career between 1996- 2020 working local jobs in Atlanta. Which is not exactly a tech hub. Look at the compensation of your standard non tech well known companies that are either based in Atlanta or have a large presence like Delta, Home Depot, Coke, GE (GE Transportation), State Farm.
I’ve never studied a line of leetcode nor have I had a GitHub portfolio my entire career until 2021.
Considering your upbringing, you're making some confusing statements. Somebody who was brought up low income but is now wealthy ("one of the top percentiles of household income") should know better. It's called living frugally.
It sounds like you're fearful of losing your luxurious lifestyle if your income changes. Most Americans are fearful of affording clothing, food and shelter if their income changes.
Like Atwood, I understand my good fortune in life and I am ever grateful and humbled that I have achieved what I have starting from a 1 bedroom apartment where my entire family slept in one room.
Like Atwood, I want an America where the path of upward mobility and opportunity is available to all and not so blatantly biased towards the privileged and those that are already well-off.
I'm not concerned so much for myself, but for the two lives I've brought into this world and for the lives of the millions of Americans and immigrants that did not have my good fortune (and I'd say much of my own current status is a result of luck and opportune moments in life).
Like Atwood, I worry that we no longer have the will to create and pass legislation that benefits the masses at the expense of the few because those few now control so much of the channels over which our discourse flows (Facebook, Twitter, Instagram, Fox News, et al).
Atwood's solution and approach is to use his accumulated fortune to donate to organizations that seek to help other fellow Americans. Ostensibly, that's what good policy and taxation should solve instead.
Why do you think websites are on the way out? Do you think everyone is going to download an app from the app store for a website? Like instead of mypersonalsite.com I would have an app in the app store? Or do you envision a web where every site has the exact same structure and aesthetic, like a Finder window in macOS, and only the data is different?
Either scenario seems unlikely to me and I've seen no proof we're trending that way.
I don't think websites will literally cease to exist, and web applications aren't going anywhere, but the future is probably closer to:
> a web where every site has the exact same structure and aesthetic, like a Finder window in macOS, and only the data is different?
That "finder window" is Google AI search responses or Google Business listings or Perplexity or Facebook or LinkedIn.
These "websites" are being generated by platforms in real-time. There are billions of people on the internet -- are they mostly going to websites or are they going to platforms, and which direction do you forecast their behavior will trend going forward?
Without knowing your bandwidth usage, it's probably because your bandwidth isn't that high? They're not charging based on revenue. Every major law firm in the world could probably be hosted on Cloudflare Free Tier with a basic static website, but still make $100+ M per year.